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Showing posts with label Super Nintendo. Show all posts
Showing posts with label Super Nintendo. Show all posts

Monday, December 15, 2025

Almost X-MAS

Monday has reared it's ugly face again signaling the beginning of a new week. Fortunately you've got Zone Base to guide you through. I hope everyone had a great weekend, mine was extremely busy. Christmas shopping and housework took the majority of my time, not leaving me much time outside of Sunday dinner with the Mrs and my Mom. The Mrs made us a great taco dinner that I really enjoyed while rewatching Stranger Things. We're on schedule to have completely rewatch season 5 before the new episodes air. 

I actually did grab myself something, some Mr Beast Labs Swarms and Godzilla blind boxes... but didn't have time to open them yet. I said I was busy! Actually, I'm writing this before getting started on some more housework and working in pictures for upcoming posts. The holidays are specifically a hectic time, and mine keeps getting more so! Well, I hate to make this week's update so brief, but I don't think there's any other option. Things will calm down soon enough, but Zone Base will always have robots, monsters, and misadventure searing your eyeballs with chaos and awesomeness. Thank you all for reading, I really appreciate each and every one of you. Please share with your friends and be excellent to one another. Mutual High Fives everyone!

Thursday, February 17, 2022

Playing with Bat Power

 

It's been 30 years and I'm still not over Batmania. To this day, it's still my favorite era of Batman. One of the best flavors of it's time was the 8 and 16 bit video games. I love a good action platformer and they certainly were. The doom and gloom of the Tim Burton movies matched up with the game play to create something special. I still enjoy going through the motions and playing them. Jump, punch, and throw a dirk at one of Joker's gang.

Thursday, December 2, 2021

Castle of Devils XX

Castlevania is one of my favorite video game series. I love the mixture of fantasy and horror in addition to the platforming and action. Between the straight forward game play of the originals and the exploration of later ones, each game is usually a good time. One game though that doesn't get a lot of credit is Castlevania: Dracula X. Before you correct me, I'm not talking about the PC Engine classic Rondo of Blood. I'm talking about the Super Nintendo game.

While essentially being the same story, it's basically an alternative version of the game. Slightly different levels, difficulty, and other game play mechanics make for a new experience instead of simply being a port of the prior game. It both a substitute for Rondo of Blood to set you up for Symphony of the Night or a sequel to Super Castlevania (an alternate version of the original game). 

Basically the SNES games make for a fun little side pocket continuity that either does or does not connect with the overall series. For what it's worth, the Japanese version of Dracula X is called Dracula XX in Japan to differentiate it. Other differences between versions is the amount of gore (and there is a lot of it) is toned down for the American and European versions. It was a different time back then before games had a ratings system. Companies often tailor their products to meet regional norms. Nintendo in Japan was more open to things such as blood and religion, while in America... not so much at the time. 

Rondo of Blood is often seen as a benchmark in Castlevania games, while the SNES Dracula X is generally panned as an inferior product. Something I've never understood. Personally I've always liked the SNES game. It's a good game despite being different from the PC Engine version. Just different. There's never been a clear reason as to why the versions are different, but to me it kind of fits. Rondo of Blood is the epitome of a PC Engine game. While Dracula X is 100% full of that Super Nintendo flavor.

Recently when I bought Castlevania Advance Collection I was super pleased to discover it had the SNES game on it. That was a surprise considering the love the PC Engine gets. Getting reacquainted with it pretty much inspired me to write this post and show you all this cool game guide from Japan. Even if you can't read Japanese, it's still neat to flip through. That's actually something I plan to do periodically here when I talk about old video games is include some of the cool guides and magazines made for them. I've always loved them and willing to bet you'd appreciate them as well. The embedded reader can be adjusted to make it easier for you to flip through the pages or you can read it here.

Saturday, November 7, 2020

The Combatribes Are Good Enough

I love a good old school beat 'em up. These kind of games were the best part of an arcade back in the day. Fighting your way through hordes of bad guys before meeting the levels usually insane boss with flashy graphics and loud music blaring.

The theming of the games usually varied from post apocalyptic gang warfare to medieval fantasy. Often popular licenses would show up in the genre and those games would usually have the biggest crowds. Trust me, there's nothing better than Homer Simpson beating the shit out of a zombie.

 

The Combatribes by Technos Japan Corp was a pretty popular game that's gotten a little obscure these days. Most people see it as the spiritual follow up to Double Dragon. That's not unfair as it's got the same look and vibe of the Double Dragon games. Beserker, the leader of The Combatribes even looks like a beefier Billy Lee.

The level layout is a little more like Renegade which Techno made before Double Dragon. Instead of a ongoing scrolling level, you generally have one large area to fight the hordes of enemies before taking on the boss. Building on the Renegade play style, some levels have more than one area of bad guys to clear out before facing the boss. 

Unlike the prior Technos games, Combatribes turns the craziness all the way up. Each level you face a different street gang who matches a theme. For example, you face The Demon Clowns in a amusement park. All of the street gangs are all working under the big crime boss. However when you finally reach the final battle, he is killed by the true main villain. A cyborg named Martha Splatterhead whom you then have to defeat.

Did that sound a little crazy? That's because it is. The enemies range from bikers to cyborg army men with some roller blade punks and clowns thrown in for good measure. Facing this freak show is The Combatribes. A group former military soldiers turned street vigilantes who are also cyborgs on the SNES version. Because why not? The three members range from strong but slow, fast but weak, and the balanced leader. You have a range of martial arts moves to fight in the neon futuristic streets and can even pick up some items to use as weapons.

Some of those characters, moves and abilities are absent in the home version of the game. Another difference between versions is in the arcade your life meter is in numbers while on SNES it's a standard life bar. When you die in the arcade you're forced to continue with another quarter, but if you insert one while playing that number value on your life meter keeps going up. It's pretty fun to pump a ton of quarters in and watch those numbers rise. Technos had a great habit of putting extra effort their arcade to home conversions. Instead of simply porting it over, they'd make it fit the medium better. The original Double Dragon had a leveling up system and an additional versus mode. The Combatribes has cinema scenes to explain the story better and a versus mode as well. 

The game was fairly violent as you can imagine and featured edgier characters. The Slaughter Troops gang of cyborg army men was lead by a boss named Swastika for example. That was tuned down for the North American SNES version. Blood replaced with sweat and saliva, now the Demolition Troops are lead by Master Blaster. Probably a good idea as your younger brother was more likely to play this than in the more mature arcade scene. It's still a really good game regardless of where and how you play it.


Monday, October 26, 2020

Let's Make This New Week A Monster!

It's Monday and that means a new week on Planet Zone. It's the last week of the Halloween season, but let's not be sad, let's blow the roof off with pumpkin spice mayhem! I've got a week full of fun posts for you all to enjoy. As always, thank you for continuing to read Zone Base!

Wednesday, July 8, 2020

SNES And NES Switch Online July Releases!

Monday, January 13, 2020

Super Nintendo World Japan


Dang, I'm really jealous of those lucky ones in Japan this summer.

Thursday, December 5, 2019

Switch online NES and SNES updates!

Wednesday, September 4, 2019

SNES Games coming to Switch Online!



Saturday, April 6, 2019

F-Zero


So, last weekend after we had settled down from my birthday adventure, I played some F-Zero while the wife slept before falling asleep myself. I've always liked F-Zero on the SNES and with our 'mini' consoles in the bedroom, I can play games while the wife sleeps. She usually falls asleep (it took me like 5 times to spell asleep right, that's uncalled for) before I do and there I am just quietly playing F-Zero and farting so loud it wakes her up.

I can't count how many times I've farted while someone was sleeping and they thought it was a ghost. 

It's pretty ridiculous.

I'd like to think I'm good at it (F-Zero), but realistically, I'm probably terrible (much better at farting). I have fun though (both). Thinking this weekend... I should put some time in F-Zero again. Right now my plans include some kind of grape flavored drink and maybe some Pringles. Probably watch some old horror movie at a point. 

I like to play Pico normally, sometimes Captain Falcon. I just misspelled Falcon and it wasn't until I saw the little red line underneath it until I noticed. Falcon is the main guy and has the best car, but Pico seems to handle those crazy turns better and that's where business is done. While everybody is all skidding around those corners, Pico just rolls around them in his car that looks like Cosmos. Just rolls around and keeps going. You gotta be ready to trade some paint in those corners. They say that in racing.

Thursday, January 10, 2019

MMPR and antibiotics


Talking about the MMPR movie earlier got me thinking about a specific Power Rangers memory. I was in high school when the movie came out and sometime in December I got super sick. In fact I had some kind of turbo charged pneumonia and bronchitis combination that had me bedridden for a week. My parents, who were convinced that I was on deaths door made a point to pamper me a bit. One day my Mom asked if I'd like her to get any movies from Blockbuster and I guess I said Power Rangers (it had recently went to video). What happened was Mom rented the movie AND the SNES tie in game.

You know, if not for the fever dreams, it felt like I was on vacation.

Saturday, July 28, 2018

Honestly, I'm getting more whoa

I was already interested in Cyberverse before, looking forward to the show, intend to get a few toys here and there. Though the past few days, I admit, I'm actually getting a little excited for it. Silly as it may be, but there's a lot of joy in this silly little line for me and I'm looking forward to enjoying it when I start finding it. Sure, I still don't plan on buying everything, but I'm leaning towards getting more now than I originally planned. I like the yellow and black packaging. I like the look of the designs. There's just a lot of life and freshness in this, despite being essentially a repackaged G1. Just a lot of energy and I freaking dig that (and flipping the bird at the same old same old negative whiny butts).

Cyberverse feels like it should be a game on my Super Nintendo made by Konami or Capcom, and that's a good thing in my book.

And this is my site, so it's kinda my book.

Monday, May 21, 2018

Monster Royalty


One game series I wish would get a modern update is King of the Monsters. A great kaiju wrestling game that is just a freaking blast to play. The sequel was more of a scrolling beat 'em up (except for the Genesis version, which was a fighter) but was still fun. It was just a great early 90'sera  arcade game that took the basic tropes of giant monsters and made for pure euphoria. The Neo-Geo version of the first game is available on Switch (and I'm sure other places as well), but I hardly see part 2 anywhere. It's a shame, because with all the recent interest from the public towards kaiju (mainstream attention, not just us weirdos), I'd think it would be a great time for a new game. Or at least getting part 2 out more.