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Showing posts with label TurboGrafx-16. Show all posts
Showing posts with label TurboGrafx-16. Show all posts

Tuesday, June 2, 2020

Turbografx-16 Mini And Auto-Correct Is Being Gross


It took a few days later than I had wanted for Amazon to fulfill my pre-order (auto-correct suggested pee-order) for the Turbografx-16 Mini (not counting the initial covid-19 related delays) as they lost the freaking thing. The replacement for here on Friday and man it was a breathe of pure happiness finally holding it in my hands.

Of course, like I've said here a few times already, I'm moving. Which probably sounds like I'm making a much too big deal of, but in reality, it's been a pretty hard move so far. Preparations and packing have all been affected by covid-19 and a bunch of other things popping up making everything harder than it should. We physically move next week, so here's hoping that goes smoothly after the headache of the pre-game (auto-correct suggested pee-game) has been. So I didn't get to play my new console until Sunday evening after my wife and I stopped packing for the night.

The first game I played was Splatterhouse. Despite having multiple copies and versions of the game, playing it on an actual TG-16 was pure joy. I flew threw the first stage before switching games. Since I was just spending a little time with my new console, I just wanted to give it a test (auto-correct suggested tryst.. what the crap?) run for a while. After I move and get things (it just suggested thighs, what?) set up, I'll spend some more time with individual games. I've got a plan to attempt streaming on Instagram and games is probably going to be a common subject. I plan overall to do more video work there as well. Once a million things stop running opposition to my plans. It's been a weird year.

I really love the simulation the micro provides. As the game selection features both American and Japanese releases, it has them separated (it just suggested perpetrated) between regions. Each menu has an onscreen representation of the console and games are in their jewel boxes. When you select the game, you get a great animation of the HuCard going into it's slot or the CD-ROM loading up a game. I'm sure you can skip it if you're just wanting to get to the game, but for right now it's a little extra that I'm loving.


Friday, May 22, 2020

The Grafx Are Turbo, All 16 Of Them


The TurboGrafx 16 Mini will FINALLY be released on May 22nd. That's tomorrow or today depending on when you're reading this. Or last year. Either way after Covid 19 moved the release back (and it changed a few times) it's finally getting released and I'm happy. Mine has been pre-ordered and will probably get here sometime next week. Which being exclusive to Amazon is just how it was going to go. Kinda a bummer seeing how I'll get it after the Memorial Day weekend.

I'm moving in a few weeks, the holiday weekend will be spent packing anyway. So I guess it's fine. After all this time, what's a few more days right? I'm pretty excited, this is a pretty big deal for me. I know it was possible to order one from Amazon's Japanese site early. When the US date wasn't too far off, whats the point? If I would have done that, I would have gotten a PC Engine Mini instead. The difference is mainly cosmetic, but it's a good cosmetic. There's also the slightly different game selection to consider. I could be here all day.

I've always wanted one of these, so the mini will suffice just nice. It was a console I could never get my parents to buy me back in the day. For some reason getting one into adulthood was always just out of reach. Thanks to emulation and the games getting put on other systems, I was able to enjoy it kinda. It wasn't that unchecked box of actually owning one though. Not to mention, I've become a fan of micro consoles over the years as they've become a thing. So this is just perfect.


Monday, February 10, 2020

Konami Makes Signs Fall Over


I'm in full excitement mode for the Turbografx-16 Mini. I don't know just why I'm excited for Salamander as I am. I've played plenty of Gradius, but not as much Life Force. I'm not even good at shoot 'em ups, but I like playing them. One thing I've noticed isn the commercials for Salamander is signs (presumably for the game) falling over not long after their placed.


They did the same thing for Gradius, part of me wonders if this was a Konami thing. Like, did they just have a serious of annoying instances as advertising for their games? They didn't do this for the Famicom version of Gradius. In fact it's a pretty cool little spot.


Are they saying the PC Engine version is annoying and will make you want to punch the nearest person who laughs at your misfortune? Sure, it's usually the most annoying twerp already doing that but... Look at the commercial for the Famicom Gradius II and see what I mean.


The Famicom games, they'rebeating you over the head with how awesome this game is. The PC Engine version is telling you it's got a case of the Mondays. I get a migraine every Monday, remind me not to hang any signs for Gradius on a Monday. Well, the PC Engine version anyway.