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Showing posts with label Bayhem. Show all posts
Showing posts with label Bayhem. Show all posts

Tuesday, April 21, 2026

Optimus Prime (2007 Movie Version) [Classic Class]

Lately, a documentary about the live-action Transformers films has been making the rounds, and honestly, the random behind-the-scenes insanity has been pretty funny. It also got me thinking about those movies again—which, despite how much people complain about them, always seem to be playing on some FAST channel. Funny how that works.

As I’ve said before, flaws and all, I have fun with the movies. It felt like a good excuse to dig into my ever-growing backlog and finally build this Blokees Transformers Classic Class kit of Optimus Prime as he appeared in the 2007 film.

This one was a Christmas gift from the Mrs and works as a nice counterpart to the 2007 Megatron kit I covered earlier this year.

 I still remember when early images of this design started circulating around 2006. People lost their minds—mostly because the leak was of the truck mode. Instead of the classic flat-nosed cab, we got a long-nose truck with blue and red flames, and for some reason a lot of folks expected a straight G1 adaptation. Personally, I was kind of hoping he'd be for something closer to the G2 Laser Rod Optimus Prime design due to the truck… and, hey, he did end up with glowing swords.

At that point, after 20-something years of Transformers, I was already used to redesigns. I thought the movie designs looked cool—leaning more into something alien—and I was always ready for something new.

This kit ended up being a really pleasant surprise. Not just because I like Transformers or Blokees, but because the build itself was more involved than I expected. Most Blokees kits are quick, but this one took some time. All those layered details in the movie design? They’re layered here too.

I assumed parts like the chest might be larger, single molded pieces—but no, it’s built up from multiple components, which gives the figure a lot of depth. There’s also a solid amount of paint detail on things like the flame deco. It looks great—likely tampographed, which I’m totally fine with.

One thing that I've always noticed with this design is just how long and skinny his legs are. It never fully clicked until I was putting him together, but they honestly look like a pair of flared jeans with flame airbrushing—like something you’d find at Hot Topic in the late ’90s or early 2000s. I have no idea if that was intentional, but I can’t unsee it now.

Once assembled, Optimus is nicely articulated and can pull off a wide range of poses. He comes with his blaster, both swords, and multiple hands to make the most of it. Like other movie Blokees kits, he also has a light-up feature… and like my robot mode Optimus Primal kit from Rise of the Beasts, the battery was dead out of the box. Awesome.

My only real complaint with the build is that some parts require a very specific touch to get seated properly. I’ve got big fingers, so that didn’t help, but a few pieces definitely tested my patience. The sides of his head, in particular, kept popping off even when they seemed secure. After a few attempts—and some wiener voiced cursing—I ended up disassembling and rebuilding that section entirely. No idea what I did differently the second time, but it worked.

Also worth noting: to equip the swords, you’ll need to partially disassemble the forearms. It’s not a huge deal, but something to be aware of.

Despite a few frustrations, this was a really fun build. I enjoyed the layered construction, and the final result looks fantastic. There’s also an “EX” version with metallic parts and upgraded paint, paired with an “Iceman” Megatron in a two-pack. Based on how good this standard release turned out, I imagine those look incredible.

On its own, though, this Optimus already feels like one of the more premium Classic Class kits—and it looks the part.

Thursday, January 22, 2026

Megatron (2007 Movie Version) [Classic Class]

Megatron’s movie design was a bit of a departure from his original looks. That goes without saying. To me, there was always some King Walder and Acroyear DNA in his new appearance. Considering the 2000s Microman line and Cool Girl — which had a heavy Diaclone influence — were being produced by Takara around the same time those first movie toys were being designed, I wouldn’t doubt there was some cross-pollination. I’ve also always found him a little similar to the Guyver. Not completely, but just enough to notice. Of course, Megatron got a new design in each movie, but today we’re looking specifically at the 2007 version.

I got this model kit among a mountain of others at Christmas from the Mrs., who absolutely spoils me. Considering how many redesigns Megatron gets throughout the movie series, I was eager to spend some time with the 2007 one, so building it was a real treat. As a Classic Class kit, Megatron is larger than the Galaxy and Defender Versions that are really popular right now. Once assembled, you end up with a pretty premium-looking figure that just looks amazing. It’s easy to forget how neat his 2007 design actually was. There’s a lot of detailed alien design packed into all those sharp points, and I’ve always appreciated the more feral look of the Decepticons in the earlier movies. I’ve felt for a long time that part of the design philosophy was to make them feel like living creatures. Honestly, the live-action designs always felt like a continuation of Beast Machines to me. Part of me likes to think that if things had continued as originally planned, something like the Bayverse designs could’ve ended up on a Saturday morning cartoon.

This kit looked like it would take longer to assemble than it actually did — and that’s not a complaint. With all the intricate pieces that make up Megatron’s armor, I assumed I’d be building tiny sub-assemblies forever. While there are sections like that, especially in the arms and legs, the process flows pretty smoothly: assemble the forearm, attach armor parts, connect it to the upper arm, attach more armor, and so on. I do find it amusing that at the core of Megatron is a standard Blokees Shining Version upper torso piece. The entire much larger figure builds outward from it, which I just find funny. That core also houses the components for Megatron’s light-up features.

Speaking of his upper torso, you get a choice of chest pieces. There’s the standard chest armor like the one shown in the photos, or an alternate piece depicting his death at the end of the movie. There’s even a tiny Allspark Cube included.

Megatron comes with his Fusion Cannon, which can be held in either hand. You can’t quite combine both arms into the exact pose he used in the movie — maybe an approximation, but not a perfect match. It honestly didn’t bother me. When held in one hand, it almost reads more like a rifle, and that works just fine here. His eyes light up a really satisfying red, which surprised me with how much I liked it. It genuinely breathes a little life into the finished kit.

It’s probably been a bit too long since I spent real time with the 2007 design. Building this made me appreciate the layering of silver over bronze parts much more than I ever did back then. A lot of the toys released around the movie glossed over those details, and I haven’t handled a newer take on this design until now. I always thought it looked cool, but its intricacies are standing out more to me this time around.

His head is amusingly a mix of the final movie design and elements from the abandoned earlier look. It’s funny — what we ended up with was considered to be more “G1.” I can kind of see it, but it’s still very much its own thing. At the time, Megatron getting a new design every incarnation was pretty much expected. So it was pretty status quo at the time. Thinking back, that stretch from 2003 — when the movie was first announced — to its release in 2007 was strange. News came and went, things were constantly in flux, and part of me is still surprised it ever actually came out.

I really like his animalistic face. There’s definitely some H.R. Giger influence there, and the part of me that loves bio-horror is all over it. A display stand with whoosh effects is included, but I found Megatron perfectly capable of standing on his own without it. This was a cool build and a great experience overall. The finished product looks fantastic, and it was genuinely fun reflecting on this version of Megatron while assembling it. At this point, I’m convinced Blokees is incapable of making a product I don’t like — and what kind of idiot would complain about that?

Thursday, May 2, 2024

Bios: Ravage

Bulleting down through the atmosphere at better than 15 times the speed of sound, Ravage considers the data he has already amassed on the small, soft creatures that inhabit this planet. They seem weak and fragile, yet they are the ones that destroyed Megatron. That is a fact he will keep in mind as he penetrates their most sensitive installation. Against such an unpredictable enemy, stealth will be his watchword.

Strength: 6 Intelligence: 9 Speed: 7 Endurance: 7
Rank: 4 Courage: 10 Fireblast: 4 Skill: 8

Tuesday, April 23, 2024

Decepticon Mohawk (Studio Series/Core Class)

Mohawk was one of the very cool looking Decepticons from Transformers: The Last Knight whom sadly didn't get a whole lot of screen time. Thanks to Studio Series, he FINALLY gets a toy (it's been 7 years since the movie) in the Core Class scale. Mohawk is a wild looking dude with his mohawk, bugged out eyes and giant toothy mouth on a skeletal frame. Admittedly, the skeletal frame is pretty on brand for smaller movie Decepticons, but it really ads to the overall look here. In the movie he's also got things like cutlery and spray paint cans strapped to him. I don't outright see that here, but there's still various sharp points abundant and spots of green paint applied. Is that a vest? He's either a member of Alien Sex Fiend or a Bosozoku. Maybe both.

In true Michael Bay Transformers fashion, Mohawk turns into an very expensive motorcycle. Because nothing says disguise better than a vehicle you don't see often. Regardless, it's a cool looking bike that fits his design. Mohawk is fairly well articulated (his mouth moves y'all) and comes with a big knife. The knife is from his concept art and not used in the movie, but looks really cool. He can hold it or it can mount to his waist or on the motorcycle. Transformation is pretty easy and can be done quickly without a lot of cursing. I'm not sure if another toy could ride him like the Studio Series Junkions and don't really see how one would fit. Mohawk is a fun toy of a cool little menace. I was happy to see the little freak in my Easter Basket courtesy of the Mrs. The Transformers movies have some pretty creative designs sometimes and he's definitely one of them.

Monday, January 28, 2019

Movie Maserpiece Megatron and Jazz

 
Transformers: Masterpiece Movie Series Megatron
(Ages 8 and Up / Approx. Retail Price: $159.99 / Available: Sept. 1, 2019) Masterpiece Movie Series MEGATRON MPM-8 is 12 inches and a perfect authentic figure for fans and collectors alike, with features inspired by the explosive 2007 TRANSFORMERS live action movie. The figure showcases the merciless DECEPTICON leader with impressive attention to detail and features articulated hands and mouth, 40.5 grams of die cast detailing, and Fusion Cannon, chain whip and ALLSPARK Cube accessories. Converts from robot to CYBERTRONIAN jet mode in 50 steps. Features 35 cm of wingspan in CYBERTRONIAN jet mode and has 43 points of articulation. TRANSFORMERS Masterpiece figures showcase the greatest TRANSFORMERS characters in the highest level of detail (each sold separately). The ultra-premium, collectible figures are a must-have for any TRANSFORMERS collection. The Masterpiece Movie Series lineup includes iconic characters from the live action TRANSFORMERS movies with movie-inspired details and accessories. Will be available for pre-order from Feb. 1 - March 15 and retail purchase on Sept. 1, 2019 through Entertainment Earth, BigBadToyStore, Diamond, and Southern Hobby.
Transformers Masterpiece Movie Series Jazz
(Ages 8 and Up / Approx. Retail Price: $89.99 / Available: Nov. 1, 2019) Masterpiece Movie Series JAZZ MPM-9 is 6 inches and a perfect, authentic figure for fans and collectors alike, with features inspired by the explosive 2007 TRANSFORMERS live action movie. The figure showcases the daring AUTOBOT with impressive attention to detail and features articulated hands, sliding visor, die cast detailing, shield weapon accessory and spinal cord attachment. By pressing a back button, Jazz can be split in two and posed with Masterpiece Movie Series MEGATRON MPM-8 to recreate the tragic death scene from the 2007 TRANSFORMERS live action film. The figure also features 47 points of articulation and includes a Sam Witwicky figurine running with the ALLSPARK Cube. Converts from robot to hardtop Pontiac Solstice GXP mode in 48 steps. TRANSFORMERS Masterpiece figures showcase the greatest TRANSFORMERS characters in the highest level of detail (each sold separately). The ultra-premium, collectible figures are a must-have for any TRANSFORMERS collection. The Masterpiece Movie Series lineup includes iconic characters from the live action TRANSFORMERS movies with movie-inspired details and accessories. Will be available for pre-order from Apr. 1 – May 17 and retail purchase on Nov. 1, 2019 through Entertainment Earth, BigBadToyStore, Diamond, and Southern Hobby


Thanks to Hasbro and their partners for providing Zone Base with this information



Wednesday, June 6, 2018

You be my homerun, I'll be your Bumblebee

Admittedly, I just like this graphic.
So with the Bumblebee movie trailer all up in everyone's bees-nests, I feel it's time to talk about the elephant in the room. Why is there an elephant in the room? What kind of mad house do we have with wild pachyderms just in our rooms? Roaming around. Kinda silly if you ask me. Also, I thought I'd talk a bit about that trailer.


I've seen mostly praise from fans excited to see a movie that's full of wonder and magic in the trailer. That Spielberg vibe that really meshes well with meeting an alien robot from outer space that wants to be your friend. It's seemingly what most people wanted the 2007 movie to be, which in all honesty could still be more like the 2007 movie than the trailer leads us to believe, but let's put away that cynicism away and just enjoy feeling happy. I think the most I'm getting from the trailer outside of the tonal shift is the designs, they manage to merge the traditional Transformers look with the Bayverse aesthetic we've all grown accustomed to, and very successfully at that.

Common theory is that the movie will act as a soft reboot as well as a prequel, which if you think about it in the same vein as those younger cast X-Men movies (I swear I've talked about that before here), it works. It absolutely works in a way that would appeal to the casual viewer as well as the more in-tuned viewer.

I know I'm excited, it looks great. The designs look to make for some great figures and licensed merchandise has already popped up that looks super cool. Will Bumblebee bee the sting in the butt this franchise needs to recover from the box office slumps of that last knight all under performing and such? Who the hell knows. I can't tell the future, and nobody else can either. So time will tell, but for now, it's nice to bee optimistic and have that optimism well founded.


Thursday, June 22, 2017

My Satisfaction with the live action

I could have not gave this post a worst name.
The Last Knight (TF5) is now in theaters with preview showings earlier in the week to release on the 21st. Since Dark Of The Moon (TF3), my work schedule has dictated that I wait until the Saturday following release to watch new movies. That being said, just like any other live action Transformers movie, I'll see these spoiler free reviews (and skip the spoiler laden ones, k thanks bye) and various social media posts leading off with that persons perspective on the live action movies before talking about the current one. Knowing that I can ramble and that it will be a few more days until I see TF5 and write my own review, I thought I should make a separate post all about my thoughts on these movies before my review.

What? I thought it sounded like a good idea.

Don't look at me like that.

Around 2003 when it became public knowledge that a live action Transformers movie was actually in production (not counting the tons of unfounded rumors from years prior) it didn't take long for the fact that it was not going to be an adaption of G1 or any other incarnation of Transformers to be established. Early information had Soundwave as a helicopter, lake a boom box with a small robot mode (well, the concepts made it in, even if the names were changed), Ratchet as an ambulance and many other developments. Some true, some fake. My point is, from the very beginning of these movies there has been a constant flux of information and misinformation shaping opinions of fans long before they ever even see the movie. I've made it a point to take every "news' item I've heard to be taken with a grain of sand or sometimes a bag of it.

I mean, Ultra Magnus is totally going to be in Transformers 2.

Part of the early news leaks was in 2006 just around a year to release of the first movie was when we finally got a look at the robot designs. A sketch of Starscream, a render of Megatron, Optimus's truck mode. None were traditional. Fans, casual and hardcore, cried out in protest while others accepted the new look. This was right at the release of classics toys and many of us were used to the characters looking different in each new outing. I was in that crowd, I knew that the robots were going to look different. I wasn't sure just how different, but different.

I had assumed they were going to be similar to the Alternators/Binaltech toys. I had assumed correctly that they mostly were going to be licensed vehicles with more robot parts for realism. I didn't expect the more alien nature of the designs and honestly didn't know what to think of it. Though, I did think they looked neat. The alien nature grew on me as I began appreciating it as a design element. One, it looks gnarly. Two, it conveys the fact that these are living aliens from outer space visually. I've been in crowds where scenes of Optimus's death in the 1986 animated movie went over with a thud as casual reactions were mainly "it's just a robot, why don't they just fix him?".  Though in viewings of the 2007 movie, when Megatron rips Jazz in half, I heard several gasps. Visually, they just saw a living creature ripped in half and sympathized.

So, I do think they look cool in the live action designs and get the idea. I didn't like some of the faces in the original movie though, and by the first sequel I saw that they had been changed up a bit and looked a bit better. I guess I wasn't the only one with that opinion. I knew going in that Bumblebee wasn't going to be a Volkswagen bug. As a fandom, we had been through years of explanations of why Bumblebee could never be a bug again. I did expect him to be some kind of small car, so when the news of his new alt mode being a Camaro was made public... that took me by surprise. Then the whole not talking bit became known. I warmed up to the new look of Bumblebee, though I've never liked the not talking bit. I've accepted it and moved on, but I've never liked it.

While I've always understood and defended the designs, recently I found myself even more accepting of the explanation that the classic designs wouldn't look as good in live action. The Universal Studios ride (here I go again) is obviously based on the movies. It however uses the same ride technology as the Universal Studios Spider-Man ride. It even has the same cars. Sure Transformers 3D is a more advanced ride technologically, but to the average rider, it's pretty much the same thing. Spider-Man is visually an adaption of the Fox Kids cartoon series of the 90's. In fact the pre-show videos are all from that cartoon. On the ride, Spider-Man and co are CGI, but still very cartoonish looking.  This mixes with the real dark ride set pieces and is a very fun ride. Transformers 3D uses the same mixture of screens and practical sets. And though you're looking through the same 3D glasses and same 4D experience, Transformers is much more immersive. Which gives me more insight into that line of thinking for the designs. Sure, it might still be possible to pull off the classic designs in live action realistically, I can see how the movie designs work as a 'real world' thing.

Another big complaint that folks have is the focus on humans. I did leave the 2007 movie wishing for more robots, but I understood fully. This was a movie for everyone and everyone else had to be reintroduced. The sequels featured the robots more and more heavily each time, so I found myself not worried about the human focus as much as I found the robots got more time to shine. I know a lot of folks disagree, but in a live action movie that's just a reality that's not going anywhere. I understand the complaint and can sympathize with those fans. It just doesn't bother me that much.

The characterizations are a LOT more savage than we're used to. A LOT. Which, going by just how violent the 1986 animated movie was, didn't surprise me. Being a big fan of the carnage in the G2 comic, it didn't bother me at all. Not to mention, it was pretty cool when Optimus...

Ok, Optimus Prime is a stone cold killer in these movies. It's become common meme in the fandom that Optimus Prime is a raving psychopath in the live action movies. He delivers extremely harsh dialog while ripping off faces, cutting off limbs, and point blank executions.  To quote my Grandfather, he'd shoot you and step on the bullet hole so you feel that bullet a little more before you die. Many fans have stated their outright hatred of this incarnation. That's fine, that's ok. That's understandable. There's an understanding within many other fans that this Optimus was written to convey more the effects of fighting a war for 4 million years. I'm one of those fans. To me, I get it.

Take Sentinel Prime. At the end of TF3, Optimus executes him point blank after defeating him. Many fans have said he should have taken him prisoner. Classic cartoon Optimus would have. Except in Heavy Metal War where he and the Autobots chucked the Decepticons into lava. Personally, and realistically I still find myself agreeing with that mindset of Optimus has been fighting a war for 4 million years. Not to mention, after everything that Sentinel had done in TF3, I can't say I'm strong enough to not pop that cap myself. I might even step on that bullet hole.

The violence in a whole doesn't bother me in the live action movies. War is being fought, guns are being shot, swords are being swung. Things are getting shot, heads are going to fly off, and the time for talking was over just under 4 million years ago. Though, it's also a movie that's an adaption of a long running toy line. In fact, the movie tie in stuff ranges from toys to candy to Halloween costumes. Ok, Halloween costumes probably isn't the best case for arguing against violence considering the amount of hockey masks on shelves next to plastic machetes during October, but the point is there. They are extremely violent movies and probably much to scary for children. I get that. I totally do. I'm writing this from my perspective, as an adult. So, I'm writing as to why I, myself, am not bothered by the violence. If I had a child, I'd probably not want my child to see these until they're older. Adding in the toilet humor and crudeness that is present in some of the movies, I'd definitely not let them watch them at certain ages.

As far as the complaint that the moves are all fireworks and lasers with no substance... That's a fair point. Transformers, as a live action movie series is the definitive summer blockbuster to definition. Though some giant summer spectacles can and have delivered a much more sound movie, these can and do fit that bill. I can't argue that. There's plot holes and paper thin plots sandwiched by giant explosive action scenes. Though I will say, with the 4 I've seen so far, the odd numbered ones are much more sound movies. In fact, the odd numbered ones are much better movies than the even numbered ones. Going into part 5 this weekend, I'm hoping the odd movie theory still holds water. It's not that 2 and 4 aren't  unredeemable for me. The robot stuff is great and they're really fun to watch. It's just that they are also big messes on screen. 2 is a result of a writers strike. It was shot to meet a deadline and it did and made a ton of money, but the movie is a mess. I'm not sure what happened with part 4, just like part 2 there was some good ideas (in fact some stuff I really liked), but it was all over the place. Just all over the place. In more recent viewings, I've warmed up to it more. In fact watching TV edited versions makes it easier to watch. Maybe it's that trimmed for time aspect making the movie tighter. Though, like watching part 2, I felt like I was watching a bunch of scenes edited together without a solid flowing narrative.

I legitimately like parts 1 and 3. In fact I like Dark of the Moon best of all. I honestly really enjoy it. From early impressions, I feel like TF5 will be more like it and I have high hopes. In writing this, I don't intend to change any minds or start any arguments. I'm simply putting some of my perspective out so that I don't have to do it in my review this weekend and also offer some explanation as to why I view it as I do. Hopefully to give some perspective. I know I often come off as someone who likes everything, and maybe I do. But... this is something I do for fun, obviously I'm not going to bother if I don't like it. Saying that and understanding how much I love Transformers, perhaps it might make more sense to a reader. I enjoy the live action movies for the most part, and really enjoy the related stuff that goes with it. So I'm happy that there's a new movie every year for the foreseeable future.

Ok, I liked it when Optimus said 'Give me your face'.

Monday, June 5, 2017

Transformers Human Alliance Arcade

Insert Coin
A few years ago SEGA released the Transformers Human Alliance game in various arcades. I haven't gotten a chance to play it, but maybe one day I'll make it out to a Dave and Busters to give it a whirl.


As the game's trailer indicates, it's one of those crazy SEGA arcade gun games that always manage to be super fun and a wee bit insane. Seemingly the Autobots and Decepticons are fighting over a Cybertronian Fidget Spinner. I was watching random theme park videos on YouTube where I saw a special version that moves and flips with the onscreen action. I'd really love to play that version, but I don't see myself flying to Japan for an afternoon in a Sega Joypolis anytime soon. Though, I'm sure I could talk the wife into an evening at Dave and Buster's and play the standard version.

Admittedly, it's going to be awkward with him staring at me like that.

I recall when the game was released reading some negative responses over being movie and Human Alliance based (negativity online? go figure). I can understand why some wouldn't like to play a human in a  Transformers game, but seeing how it's a light gun game and basically a simulator ride type attraction, it makes sense to me. It doesn't hurt that I particularly enjoyed the Human Alliance series of toys. Basically, as a player, you're shooting at the bad guys while the Transformer races through all the craziness with you in tow. I could see myself getting a Transformers slush at Sonic (OMG, go get one, they're great) and plopping myself down at one of these for a few hours. Though if I was at Joypolis, I'd probably spill it.


Considering how highly I regard the Universal Studios ride, I could see these machines parked next to the Supply Vault near the meet and greet with Optimus and crew. In fact, here I go again, creating my own ideal Universal Studios setting. Is this a type of fanfic? I dunno. But I can see it, there's the ride with that giant Optimus statue pointing out towards the Universal lagoon (talking Florida). There's the line que. Now normally the Supply Vault ride store is behind the ride, or you exit the ride into it. The meet and greet is just a little down from the Supply Vault entrance towards the rear. What if there was an additional building with the special version of the Human Alliance game and maybe a few stationary versions that also served Transformers treats. Such as Transformers drinks (like those bomb slushes they sell at Sonic right now) and snacks.

Honestly, at this rate, I'm wondering why I'm not on the board at Universal.

Don't look at me like that.


Wednesday, April 12, 2017

The last knight (until the next one)


I'm not one of those fans that craps all over everything. I think this looks like a lot of fun and I personally am excited to see it. Looking forward to drinking a can of soda with a TF5 promotional image on it while out looking for Tiny Turbo Changers, Turbo Changers (yay, One Steps got that more exciting name!), Legions, and more.

I love Transformers, all of them.