Generation 2 recolored versions of Generation 1 characters are always fun due to the loud neon colors. Seemingly the Legacy Stunticons are slowly getting a G2 release as a few of them have been released so far in their respective G2 colors. I'm pretty hopeful for a full team as I missed out on completing the full Legacy set and honestly would enjoy a G2 version better. With Breakdown here, I've gotten all that's been released so far. Go me. Of course the original G2 Stunticons were canceled and the few completed sets out there (from various merchandising samples) are extremely rare and expensive.
Newer Stunticon toys have gotten the G2 treatment over time, especially Breakdown. The original G2 Breakdown toy was the very first BotCon exclusive toy as the convention was given stock produced prior to the teams cancellation. Since then, there's been various G2 versions of Breakdown. Usually with some sort of exclusivity along with it. This version is a general retail toy, but released during the tail end of Legacy. So it still might be tricky for some to get. He was among my birthday presents from the Mrs., so mines extra special to me.
Variations of teal tend to be some of my favorite colors, so it's probably to no surprise that I gravitate towards G2 Breakdown over his original self. This version doesn't feature the Trapper Keeper style graphics the original and a few updates have. That's a little disappointing... but at the same time it looks so sharp that I don't really mind. The teal and purple with black and silver just looks so sharp. Outside of those truly majestic colors, is also a pretty good figure. Normally Combiner limbs are often sacrificed a little as they're a unique type of triple changer. The third mode is a body part, and that leads to robot and alt modes that have to be worked into that shape. Astrotain works because his train mode can be configured into a space shuttle, but how do you get a car into an arm? Thankfully these newer combiners side step that as the main body component member forms something of a skeleton and the limbs just sort of connect into place. This works pretty well and looks great. So we have a Breakdown who manages to be a normally functioning Transformer.
Robot mode is pretty good with plentiful articulation. His car mode kibble mostly resides on the backside of robot mode and is hidden pretty well. The hood forms a backpack that can separate enough as to not be a giant brick on his back. I normally like the backpack look, but can appreciate these improvements that don't block articulation. Breakdown has his usual laser pistol, but the car's spoiler can be held as a weapon too. Frankly it's king of a dumb weapon as he doesn't hold it like a sword... just kind of awkwardly. What the hell is he supposed to do with it? I stuck it on the back of his leg in the picture above as there wasn't much of a place to store it anywhere else. It feels like a design oversight more than an intentional choice. Maybe if it could attach to his forearm it'd be better... how do you even swing that effectively?
Transformation is pretty easy, and like many other car mode Transformers, you can pretty much figure out to do by looking at him. Despite all the folding pieces from the hood, there's not much panel forming and it all just goes into place easily. The pistol stores underneath the car and that spoiler works well as it's intended element. Honestly, it should have been a molded in part that split in half. I'm not ragging on the design, just everything about this toy is pretty great... except that. It just doesn't make sense to me. Remember how much I liked the colors? Well, they continue to look great in car mode. Just look at that damn thing! That's one cool looking car. The black hood and G2 Decepticon symbol on the hood look super sleek making what would normally be considered gaudy colors look very nice. Overall, Breakdown is a pretty solid toy that looks amazing. I'd be happy with him as a stand alone figure, let alone a member of a combiner team.
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