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Showing posts with label armored cyber changers. Show all posts
Showing posts with label armored cyber changers. Show all posts

Wednesday, September 16, 2026

Ratchet and Bumblebee [Cyberworld Energon Surge/Armored Cyber Changers]

Last year when I was writing about "season 1" of Cyberworld toys, I regularly took note of what felt like a missing gimmick with all the Cyber Changers having multiple ports. I was also never super fond of the Armored Cyber Changers' "armored" parts, which were essentially larger Mech Tech-style weapons. I didn't hate them, but I rarely felt like they actually fit the toys.

Now, with the new Energon Surge figures, the phantom gimmick and the Armored Cyber Changers are here, and it's awesome.

Like with the new Armored Cyber Changer Megatron we looked at a little bit back, the gimmick is built into the new Energon Surge Armored Cyber Changers Ratchet and Bumblebee, and it just makes me love Armored Cyber Changers instead of simply accepting them as a way to mark up a toy's price. Not to mention, now under the Energon Surge sub-line, the Cyber Changers have wonderful translucent plastic parts that look absolutely amazing.

The colorful clear plastic, of course, reminds me of Microman/Micronauts, and the new armored parts really make me think of 2000s Microman toys. Of course, being Cyber Changers, the articulation isn't anywhere near as extensive, but it's impossible for me not to make that comparison.

I could also make a comparison to the energy weapons from Transformers Energon, and guys... I love this type of gimmick. Translucent plastic looks amazing, even on more simple figures like these.

Bumblebee is a recolor of the first Armored Cyber Changer Bumblebee we've already talked about here. This version feels more like an upgrade, as those new translucent blue parts just pop on the mold, looking a million times better than the original.

His new Energon Surge armor parts include two blade blaster style weapons, two energy stinger style parts, and a large shield/backpack piece. These can be used in multiple ways. I've leaned into using the large piece more as a jetpack than a shield, with the stinger parts as armor and the blade blasters as guns... unless he needs to cut a fool.

The blade blasters can become wings as well, making me use the parts similarly to Macross booster parts for his car mode. It's a modular design, so you can really get creative with it.

It's worth noting that you can combine these parts with the ones from other toys.

Go nuts.

Ratchet is a new mold and a really fun one at that. Instead of changing into his traditional ambulance alt mode, Ratchet converts into a rescue helicopter. That's a neat little touch of variety that gives Ratchet a more exciting look.

The chevron on his helmet is orange, which contrasts nicely with the white and translucent blue that makes up the majority of him. It makes me think of the Powerlinks Red Alert toy from Armada, which has always been a deco I've liked.

Part of me wonders—and hopes—this toy will get more green in the future for a Cyberworld version of Medix.

Ratchet's Armored parts actually work nicely with his helicopter mode, forming jet boosters and rocket pods. Additionally, there are two large bladed bits that look cool, and now that I think of it, they probably would have made more sense if I'd plugged them into the rear section of the helicopter rather than making wings with them.

Oh well.

This is seemingly an all-new mold and engineering, so I wonder where it'll resurface? The bits that the helicopter's blades are connected to can be detached, and part of me finds that base body similar enough to a motorcycle without wheels.

As creative as these designers have been with the shared engineering, I'm looking forward to something unexpected.

Part of me can't help but compare the Energon Surge armor parts to the upgrades your ship gets in a shooter game. Like, Ratchet is flying into action and, just because Cyberworld is a video game, he's blasting little floating capsules and adding onto his firepower.In robot mode, the armored bits can make for some nicely dramatic... armor. They can be held as well as plugged in, so get creative. Those big-ass blades, though, make for some sharp ornamentation for Ratchet, giving him some serious super robot energy.

It's really awesome for me to see the Armored Cyber Changers stepping up and bringing that gimmick that the line always felt designed for into Cyberworld. I've said it before, and I'll say it again: Cyber Changers feel like the continuation of the Beast Alliance toys that I had such a good time with a few years ago, and it's good to see something like a line-wide gimmick.

I'm hopeful they continue with more fun things like this, or even expand it with even more cool stuff.

Because apparently all these ports were just waiting for someone to finally say, "You know what? Let's put some crazy shit in there."

And I'm absolutely here for it.

Wednesday, September 2, 2026

Megatron [Cyberworld Energon Surge/ Armored Cyber Changer & Cyber Changer]

Today we have a tale of two Megatrons as we look at the two most recent Megatron figures in Transformers Cyberworld under the Energon Surge sub-line. This time we've got the all-new Armored Cyber Changer Megatron and a reissue of the excellent Bull Megatron Cyber Changer as an Energon Surge figure. Both are super cool and share a similar palette, which is appropriate.

Of course, I'll be spending more time with the Armored Cyber Changer. I've been giving the Energon Surge editions of prior Cyber Changers a look as part of my quest to cover all of Cyberworld, but obviously they don't need an entire post of their own.

In his Armored Cyber Changer debut, Megatron transforms from a more traditional version of himself into a drill tank. Apparently he shares engineering with Optimus Primal, which is something I didn't initially notice thanks to his arms, where the drill becomes his right arm. Looking at his core and torso, though... yeah, I see it now. That's pretty clever.

Cyber Changers are obviously really simple toys, so it's pretty neat seeing how they can reuse engineering so creatively. It gives their designs a modular feel. A lot of folks think a transformation needs to be super complex to have impressive engineering, when something simple can be just as impressive. They've managed to churn out a variety of toys with completely different alt modes using just a few basic skeletons to make them work. Neat.

Like I said, Megatron's right arm is the drill from the tank and even has elbow/wrist articulation (it's a little vague) in addition to the drill being able to spin. It's pretty neat. It's easy to compare a tank Megatron with his Generation 2 version, but this one is so unique that it's kind of its own thing. If anything, I'm a little reminded of the tank Megatron from the 2006 "Ultimate Battle" two-pack with Optimus Prime. That tank has a similar shape, and the robot also features a spinning arm weapon gimmick.

In robot mode, Megatron is nicely beefy, as someone who turns into a tank should be. That right arm with a giant drill makes him look a little crazy, too.

One thing I absolutely love about this toy is that it's an Armored Cyber Changer where the additional accessories are actually armor. Last year, when I was looking at the original batch of Cyber Changers, I kept saying how the multiple ports looked as if they were designed for some sort of gimmick. With prior Armored Cyber Changers, the "armored" part was essentially a giant Mech Tech-style weapon. Here, Megatron actually has armor for both robot and tank modes!

The armor pieces are made from a nice translucent purple that matches Megatron's body and look like a mixture of Energon shards and some form of energy armor. It looks neat in robot mode, but I really enjoy the way it looks on the tank. Thinking about it, if the toy were silver, it'd resemble the earlier live-action movie look for Megatron. There's even a gun that he can hold or plug into one of the many ports. This is a really fun toy, and it's awesome to finally see those ports getting utilized.

The Bull Megatron is the same toy I talked about before, and that's a good thing because it's a great figure. Definitely one of my favorite Cyber Changers and the toy that initially sold me on the line. I really like the new blue color used on this version in conjunction with the translucent purple. It's a nice new outfit, so to speak.

One thing about Cyberworld is that, despite their limited articulation, they remind me of Microman in the way the figures interact with the larger toys. Now that the Energon Surge toys are getting these translucent bodies, the comparison is even harder to ignore. I'm outright comparing them to '90s Microman, because regardless of the limited articulation, they visually match. Bull Megatron would make a fine Acrobeast!

Like I've said before, Cyber Changers are so much fun to collect and blog about. The new Megatron was an absolute treat to fiddle around with, while the Bull Megatron was like going on a new adventure with an old friend.

This mission of mine to blog the entirety of Cyberworld continues to be a great decision. 

Wednesday, July 22, 2026

Airachnid and Energon Surge Off Road Bumblebee [Cyberworld/Armored Cyber Changers and Cyber Changers]

@robfromzonebase Airachnid [Transformers Cyberworld/Armored Cyber Changers] There's lots of spiders in Transformers and this one has a little Convertors evergy (that's a good thing). #zonebase #cyberchangers #hasbro #cyberchangers #cyberworld ♬ Children of the Night - NECRONOMIDOL

It felt so good to finally get my hands on an Airachnid Armored Cyber Changer after chasing one for what felt like forever. She was the last of the "Season 1" Transformers Cyberworld toys I needed on my quest to complete the line and blog the entire thing here on Zone Base.

Airachnid (no, she's not Black Arachnia) makes sporadic appearances toward the end of the first season in a role that isn't entirely villainous for a Decepticon. One of the things I really enjoy about Cyberworld is that the line in the sand isn't always clearly drawn. Considering the episodes only run about five to ten minutes, they could have easily just been nonstop action scenes. Instead, they're surprisingly competent little cartoons.

This version of Airachnid is also quite a bit different from her previous incarnations. In Transformers Prime she was an extremely villainous schemer, while in Transformers One she served as Sentinel Prime's sneering right-hand enforcer and leader of the Death Trackers. There's an ongoing rumor that this version was originally intended to be Crasher from GoBots. Whether that's true or not, who knows? It's a fun coincidence considering how often I compare Cyber Changers to Machine Robo toys anyway. Here, Airachnid is more of a scientist and actually helps the Autobots probe Optimus Prime's memories in an effort to better understand the Cyberworld and why they've all ended up there... which naturally leads to more drama.

As a toy, Airachnid shares her engineering with Chop Shop, although nearly all of the sculpting appears to be unique. Being an Armored Cyber Changer, she also comes with the oversized MechTech-style weapon/armor thing that Chop Shop included.

Interestingly, Airachnid already has an upcoming Energon Surge version that features an entirely different weapon/armor thing. Combined with the fact that its product number is actually lower than the standard release we're looking at today, it's led to speculation that this version may have been rushed into the original assortment while the intended accessories were still being finalized. Since Airachnid was the only new figure in her wave before later being repacked, the theory isn't impossible.

If nothing else, it's fun to speculate.

As her name suggests, Airachnid transforms into a spider, and that beast mode influences nearly every aspect of her robot design. It makes for a wonderfully creepy-looking robot, making her a perfect Spooky Beast Summer entry.

Despite the inherent simplicity of Cyber Changers, she has a ton of personality. Like every other Cyber Changer, she shares the standard size and articulation, but thanks to her spider mode she has a completely different silhouette. The spider legs remain attached to her arms and even swivel slightly, adding just a little extra articulation.

One particularly fun accessory is the pair of front spider legs with an integrated chain gun. They can either attach at her navel or be held awkwardly as a handheld weapon. Transformation is exactly what you'd expect from the line—quick, easy, and largely handled through the auto-morphing gimmick.

Spider mode is fantastic. The colors work really well, and I especially like those front legs with the chain gun.

Of course, Cyber Changers constantly make me think about older toy lines. Airachnid immediately reminds me of an early Beast Wars Basic figure, while her shared engineering with Chop Shop still brings Creepy from GoBots to mind. Honestly, I'd love to see this mold repainted into the old Happy Meal Transmetal Black Arachnia. The sculpt is surprisingly close, especially with the spider legs hanging from her arms.

Then my brain starts wandering.

The spider mode makes me think of Armored Insect Corps Beetras. The colors remind me of Convertors. I also keep comparing her to Phobia from Zoids Wild. If I hadn't just moved and packed Phobia away, I'd have loved to photograph the two of them together.

Phobia would've been a great name for this toy.

@robfromzonebase Bumblebee (Off-Road) [Transformers Cyberworld Energon Surge/Cyber Changers] My quest to blog all the Cyberworld continues with the slightly Microman vibed Energon Surge series. #zonebase #transformers #cyberworld #hasbro #cyberchangers ♬ CORNDOG! - RinRin
Of course, as the title says, we're also talking about Energon Surge Off Road Bumblebee.

This is my first Energon Surge figure, and I absolutely love him.

It's pretty obvious this is simply the Off Road Bumblebee Cyber Changer I reviewed previously with a slightly different color layout, so I'll link to that review for anyone wanting a more detailed look. Since I'm trying to blog the entire Cyberworld line, though, I still wanted to cover the differences here. Because.

Thankfully, these toys are inexpensive, so buying another version of a figure I already own doesn't bother me. It comes with the territory. 

The biggest and most obvious difference is that translucent blue torso, which immediately makes me compare Cyberworld to Microman and Micronauts even more than I already do. There's also a bit of glow-in-the-dark paint on his shoulders.

When an Energon Surge figure is connected to the Power Spark Bumblebee, the electronics light up. That light charges the glow-in-the-dark paint, causing it to glow afterward. It's a really fun little play feature.

Obviously, it's a gimmick designed for kids.

What's funny is just how many adult Transformers fans have embraced Cyberworld anyway, despite there already being countless collector-focused lines aimed directly at us.

I think that just goes to show what the right combination of affordability and fun can accomplish.

Tuesday, November 25, 2025

Scorponok [Cyberworld/Strike Battle Set]

I've been meaning to get around to looking at the Transformers Cyberworld Scorponok Strike Battle Set here on the site ever since getting the big guy a few months ago. Despite often getting larger toys, I tend to focus on smaller robot toys here. So needless to say, it was a bit of a challenge for me to figure out how to work him into my posting rhythm. I also admittedly don't post about everything I get; however, as I've chosen to cover the entirety of Cyberworld here, these larger bots have to get figured in. Transformers Cyberworld is a very fun series to blog, so it's not a struggle — just a little bit of a challenge.

Being Thanksgiving week, the time feels right for a big robot post. Not to mention, I often find myself remembering the Thanksgiving Day Transformers Energon marathon in 2004. I didn't watch it all, but a good bit of time was spent tuned to Cartoon Network. I enjoyed Energon despite its issues. Speaking of Energon and the toy we're looking at today… this has a very similar design to that series' Scorponok mixed with the traditional character. It's pretty neat — just big robot monster energy all around.

Scorponok is wonderfully big and chonky, coming in at 14 inches tall, which is smaller than a Titan Class Transformer but in a good way. Cyberworld is intended to be a toy line for younger kids, and this is a toy all the way around. He's just big enough to be imposing, but not too large for a smaller body to move around. Honestly, he's still pretty large for me to handle. As the pictures show, I got down on the floor to play with him for this post. Like the other larger Cyberworld toys, he's full of Cyber Changer interaction and that is awesome.
I'm really reminded of Micromaster bases and the various interaction Mini-Cons had with Transformers Armada toys. Also, due to the upsized Legend/Legion Class nature of a Cyber Changer, it's similar to the Cyberverse toys from Dark of the Moon and Transformers Prime. I enjoyed those a lot, and I'm really starting to think Cyberworld is pretty much what would have happened if Action Masters were more successful. Scorponok is not very articulated in robot mode, but not a complete brick either. His arms have quite a decent amount of movement, though his legs are static. Also, his little visor can be moved up or down to cover or uncover his eyes. This is likely to bother some, but I'd think you'd be aware of what you're buying going in.

He's not a cheap toy, but fortunately not as expensive as others out there. Considering it's Thanksgiving week right now, there's likely some sales too. I'm sure you've seen more than your fair share of affiliate links by now. I'm quite fond of his bright colors. While Scorponok is normally a colorful bot, these are very bright and look great. It's a little reminiscent of the Scorponok from that G1 Micromaster commercial. He also lights up on his chest with some sound effects. That's obviously something the target audience would enjoy… but it is fun to see them go off on occasion no matter how old you are.

There's some big guns mounted on his shoulders that are similar to the ones from the G1 toy. Those can be placed in several spots and manned by a Cyber Changer figure, adding to his firepower. In addition, his lower arms can be disconnected and combined with a portion of the scorpion's tail, creating a motorcycle vehicle for a Cyber Changer to ride. There are some small handlebars that plug in that'd be easy to lose, so be careful. In addition, the big guns or his sword can also be  used. Or, if you're feeling wild, some of Grimlock's parts. There's a lot of modular play in use. The sword becomes the scorpion's stinger… but you could swap it out for any of these parts, creating some real creature chaos. Scorponok is something of a final boss character in the cartoon's video game world, so it's easy to imagine him having a variety of attacks.

Transformation to scorpion mode is pretty easy, and you pretty much just lay him down and arrange the arms and insect legs into place. Those big guns can be placed in a few different spots and once again can be manned by a Cyber Changer if you'd like. I didn't point out the handle on Scorponok's back. There's a handle — it's on his back. At first you'd think it's just for easy movement of the big bot, but there's actually a trigger that'll need to be squeezed to fully unfold his robot legs for beast mode. This creates a larger rear section with tank-like treads. The trigger on the handle also sets off various lights and sounds, as does pressing Scorponok's head down. There's a variety of sounds that play seemingly at random, including the classic transformation sound.

This is a great toy that's admittedly not going to be for everyone. Like I said, there's not a ton of articulation and he's definitely a kids' toy upon first glance. However, thanks to the old-school nature of Cyberworld, Scorponok can easily fit next to your older super robot toys on a shelf. I've actually seen pics of fans sticking him next to their G1 Scorponoks and Black Zarak toys. I could easily see him at home among a Brave toy or even some Shogun Warriors. I'd actually wager he's pretty appealing to the jumbo crowd. I like the bright colors and the fun big chonky robot toy nature he brings, and dammit if that saw blade hand isn't great. While the strength of Cyberworld is within the Cyber Changers that are flying off the shelves, giving them a giant playset like this is perfect. It's just hard not to love a big chaotic final boss monster, you know?

Thursday, November 20, 2025

Optimus Prime [Cyberworld/Armored Cyber Changers]

Being the main character, Optimus Prime is bound to make a few repeat appearances in any Transformers toy line. For Transformers Cyberworld, today we’ll be looking at his second release — a big improvement over his first. We talked about that one a few months back and while I liked it, there was no ignoring its faults. He looked great in robot mode, but the various hollow parts were clearly visible in truck mode. That was disappointing.

Thankfully, those hollowed-out parts are hidden a lot better this time around. his Optimus is like the “Offroad” version of Bumblebee we looked at a few weeks ago. Both were originally solicited under the Offroad name, but that labeling is missing from the packaging. So this is just “Armored Cyber Changer Optimus Prime” — as opposed to the “Cyber Changer Optimus Prime” hanging on the next peg at Walmart. That Offroad name would’ve made things easier in the end, but naming systems in Transformers are a regular nitpick of mine.

I like this Optimus a lot better than the regular one. It looked great, but that vehicle mode was impossible to ignore. This time we’ve got a solid robot and vehicle with a very interesting sculpt. Optimus transforms into a non-descript armored offroad truck, and that design carries over nicely to his robot mode, creating a more unique version of Optimus that I think looks great. He’s pleasantly blocky too — just super chonky in all the right ways. A very satisfying little robot toy. 

Optimus has the same articulation and dimensions as other Cyber Changers (armored or not), which I oddly appreciate for reasons I can’t fully explain. They’re just satisfying little figures. His traditional red and blue colors look super sharp, and the truck’s brush guard makes for a nice variation of the car-front chest Transformers often have. He looks rough and tumble — it’s a good look. Optimus also doesn’t have his trademark faceplate, which actually works really well with this sculpt. I’m anticipating (and hoping for) all sorts of repaints from this mold. It’s a good Optimus, but it could easily be a variety of other characters. It’d make a great Clench — just imagine it in black and purple!

Transformation uses the standard Cyber Changer scheme. I’m guessing the shared engineering across the line helps keep costs low — and I’m totally fine with that. The torso compresses and accordions while the arms fold up and the legs fold in. Simple, effective, and it reminds me of the auto-transformations from early Beast Wars and Machine Wars basics… just without the spring.

The truck mode is really good — pleasantly blocky again, with a bit of a military vibe to the sculpting. It looks tough, and I could see this scaled down into one amazing Micromaster. The “Armored Up” gimmick that differentiates Armored Cyber Changers from the standard versions is a large weapon that converts slightly, giving it some interchangeability between modes. I’ve been taking these as they come, usually just accepting them as a tacked-on gimmick. This time, though, I’m outright enjoying it.

Optimus comes with a big chain gun that makes for an imposing weapon — it’s giving me Big Convoy’s Big Cannon vibes. Its alternate mode opens into two cannons and wing-like extensions. At first glance, the dual barrels might look like halves of the gun barrel, nothing too special — but look closer and you’ll notice sculpted rockets inside those barrels, suggesting it’s a rocket launcher. The bright blue colors and dual rockets remind me of Robots in Disguise Ultra Magnus with his “Blue Bolts” weapon. Thinking about it, this would make a good Magnus toy too.

The cannon can attach to the truck mode’s roof and looks 100% at home there. And those wings? They plug into the robot mode’s back, making for an upgraded look that isn’t called out on the packaging but is clearly intended. I really should’ve included a picture of it, but I wanted to show clean shots of the toy as it’s “supposed” to look. It’s literally the same position as the truck mount. It looks so natural there — can’t just be my imagination. Or maybe it is. I swear I saw Elvis at a Walmart once. He was buying ice cream.

Clearly, I like this figure. Its simplicity might turn off the display-case crowd, but it’s right up the alley for folks who just like neat toys. I’ve made all sorts of comparisons — from Microman to G.I. Joe to Action Masters — when talking about Cyberworld. It’s chock full of the DNA from toy lines that came before, and those influences are impossible to ignore. Yes, it’s simple, but sometimes simple works.

This is a cool toy line that I enjoy a lot. Without a doubt, this is my favorite of the line so far. It’s just a cool robot toy — the low price is a bonus. The colors pop, the sculpt is sharp, and the play gimmick works great. Everything just comes together solidly. Like I said, I could see this mold repainted into a million different characters — and hope I do. An arctic camo version would be great. Like everyone else who writes about Transformers, I’ve got plenty of opinions and think Hasbro should hire me. But with this toy, I think I’m actually onto something.

Tuesday, September 9, 2025

Chop Shop [Cyberworld/ Armored Cyber Changers]

When Cyberworld started getting leaks and previews, Chop Shop really caught my attention. Being a Beast Wars fan, I couldn't ignore the similarities to bots like Insecticon and Powerpinch. Not just that... but I love some insect based robots. Thanks to the uniformity present in Cyberworld toys... he really feels like one of those old Beast Wars basic class figures. Well, aside from the lack of elbow articulation.

It's really neat how this line of simple figures has so much older robot toy DNA. The name Chop Shop itself hearkens back to G1 as one of the Deluxe Insecticons whose source molds were from Armored Insect Corps Beetras. This Chop Shop, though, is likely a new character. Transformers Cyberworld isn't seemingly linked to a prior series, just in that generic Transformers setting things like Authentics reside in. After 41 years, I'm perfectly ok with a generic setting and am a fan of the video game world they're stuck in for Cyberworld. 

You've probably noticed those big mandibles jutting out of his chest, that's a fun bit of insect mode kibble in addition to the little bug legs hanging from his arms and legs. The mandibles are a separate piece that can be used as a weapon. I kept mine in as I like the weirdness. It's impossible to ignore the Armored up bit that makes him an Armored Cyber Changer... and frankly I'd be ok if they were just regular Cyber Changers. Chop Shop's Armored Up part is a huge claw weapon that can form a giant melee weapon when the claws are unfolded. A blade pops up as the weapon can be held as a gun or a ... club? I could only get the 'gun' mode to be held in insect mode, so it's probably meant to be the club type weapon for robot mode. Judging by the size of it, Chop Shop must be pretty strong.

You can also store the big weapon on his back in robot mode... which seems more reasonable. Transformation to insect mode is an easy flipping out of the chest and adjusting everything into place. There's a plethora of ports in insect mode where the Armored Up piece can be plugged in and once again makes me wonder what else is in store for this line or was once planned. Cyberworld definitely feels like the spiritual follow up the the Beast Alliance toys from Rise of the Beasts. It makes me hope for partner figures like Battle Masters. I really like Chop Shop. He's a solid figure in a fun line and I really appreciate his classic Beast Wars inspired looks. This is a toy mold I'd love to see in a million colors... but preferably as a regular Cyber Changer.


Tuesday, August 19, 2025

Bumblebee [Cyberworld/Armored Cyber Changers]

In the Cyberworld, Bumblebee finds himself in some challenging predicaments. As an Armored Cyber Changer, he's packing a big gun that he acquired in a loot box around episode 3. It's uh... normal gun sized in the show. It's also worth nothing, Optimus gets his traditional energy axe in the same episode, but the toy doesn't come with one. I really wonder what all got left on the drawing board with this series.

Of course an Armored Cyber Changer is a Cyber Changer toy with a big honking accessory, which is the big gun I was just talking about. It's kinda neat, if a little hard to describe. Basically, it's a big... block with two bladed weapons plugged into the sides. The bladed weapons can sit to the side or be positioned on top of the block, which is suggested as intended for vehicle mode. The blades can detach and held individually or plugged into the sides of his arms. When doing this, the block can store on his back and kind of looks like a jet pack. To be honest, I'm a little confused by this gun as it's basically a bunch of parts stuck together. There's a peg in the front which makes me wonder if a gimmick of combining these was planned. Just like the ports along the Cyber Changer bodies. Either something using them was planned... or is on the way. I think the gun works better in vehicle mode, just seems to fit naturally.

Bumblebee looks to be in the standard 'car bot' template that according to leaks will be the norm. Like the other Cyber Changers, he's firmly in the uniformity of the line. I really like that uniformity with these Cyber Chagers and I can't quite place why. Articulation is basic, yet serviceable. Articulation for arms at shoulders, legs at waist with knee joints. They're satisfyingly simple. Bumblebee (and other car bots) makes me think of G2 toys like Rapido, Gobots, Drench, Deluge, etc. There's a similarity despite having a little more articulation. I'd love to see some of those characters in Cyberworld. I really like Bumblebee's sculpt, though it's a little hidden in the yellow. I'm sure customizers out there will paint theirs up to bring out that detail.

Transformation is easy and goes exactly the way you'd expect. Sports car mode is blocky and reminds me a little of Armada Hot Shot. As mentioned prior, the gun looks a lot better in vehicle mode and with those ports can be used in a variety of ways. I swear there's a modular play pattern that isn't completely pointed out for some reason. I understand Cyberworld isn't going to be for everyone, but I'm loving it's creative designs and satisfyingly simple toys. Bumblebee is the first of the standard Autobot car bot and leads as a positive example. I'm really looking forward to future cars that follow.

Thursday, August 7, 2025

Galvatron [Cyberworld/Armored Cyber Changers]

If you've been reading my posts revolving around the new Transformers Cyberworld toys, you've probably picked up that I really enjoy the creative designs. With that in mind, today's bot has the creative design thing out the wazoo. Galvatron arrives in the Cyberworld with one awesome look by transforming from robot into a mechanical dragon. He's also a Armored Cyber Changer, which is a step up from the standard Cyber Changers in that they come with a large accessories that works with both modes.

Galvatron's Armored Up bit is a gun/flamethrower that forms into a rocket pack for the dragon. Now that I think about it, these Armored upgrades are essentially the same idea as Mech Tech weapons from Dark of the Moon. I don't remember if I've made the comparisons to Action Masters before, but I really feel it with Galvatron. Thanks to the uniformity the Cyber Changers have, they're very similar to Action Masters in a lot of ways... except they Transform. The robot modes resemble them to me. Galvatron could have really been any other character. Part of me wonders if he originally was intended to be another bot. There is a resemblance to Skyscorchers in robot mode, just with the dragon head in place of a cockpit.

It's a cool beastly mechanical look. Add in his visor and handlebar mustache and he's basically an air brushed bit of art on a 80's metal band shirt. Pretty far out, I heard he worships the devil. The dragons tail and the Armored pack are weapons that can be held or pegged into the ports on his arms. It's not clear if the tail is meant to be a gun or a melee weapon, but after years of Beast Wars toys, I'm used to tails being used as non-de script weapons. The Armored pack can be either a gun, or with the flip of a switch a flame thrower. The flames can be rotated for appearances. It's a huge weapon that's a little heavy on his joints. Get ready for him to aim at the ground a lot.

Transformation is a lot like Bull Megatron. Like I said in that post, I'm pretty sure there's some shared engineering across similar shaped bots. It's not exactly the same, but a lot of it's very much the same. Dragon mode is really neat, his little mouth opens! Mechanical beast modes aren't new, and there's a certain old school charm about his design. Dragon mode feels like a combination of an old Tomy design, weird video game boss, and once again... inner robot Pretender alt mode. A very cool touch is the jet style wings. Toy's like G1 Sky Lynx or Twinferno from Robots in Disguise (2015) have the same idea and it's something I've always found cool. The tail plugs into his rear between the legs and that big Armored pack plugs in on top becoming a giant rocker booster. This toy is super far out and I love it. Cyberworld is turning out to be a lot of fun.