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Showing posts with label Powermaster. Show all posts
Showing posts with label Powermaster. Show all posts

Thursday, May 9, 2024

BIOS: Joyride

"Enjoy each moment like it's your last."
Function: Warrior 

A reckless road-racing robot. Always drives faster than he should. Enjoys the thrill of racing at high speeds. Fights for the fun of it, which annoys many of his more serious-minded Autobots. Titanium-belted wheels secrete adhesives for pinpoint maneuverability on the road. Binary-bonded to the Nebulan, Hotwire, a reformed car theif and ace mechanic. Also armed with photon blaster that freezes internal mechanisms on impact.

Strength: 8 Intelligence: 6 Speed: 5 Endurance: 8
Rank: 6 Courage: 9 Firepower: 5 Skill: 2

Friday, February 25, 2022

Run toward the victory Soldier Boy

 

I've spoken of my love of Masterforce here before and dammit I'm going to again. Recently I've been re-watching it, mostly by myself, though the other day while my wife was napping on the couch. She woke up and asked me what I was watching. I just told her robots. We often just say robots in regards to Transformers. She then said 'no, really, what even is this', and I said 'it's my Transformers cartoons'. She still did not believe me and probably still doesn't now. Masterforce is just that different of a Transformers series that it takes people completely by surprise.

Why is it so different? During development, it was decided the ongoing story had reached a natural conclusion and a fresh start was needed. The show is still in continuity with the previous shows and following shows despite of that. It's a little out of place though as it went from the then future, to obviously the late 80's. Sometimes it's best not to dwell on that sort of thing as the show was great regardless. Initially focusing on Pretenders, the show later works in Headmasters and Godmasters/Powermasters into the mix. 

The overall vibe of the show is different too. It's clearly taking inspiration from traditional super robot shows as well as tokusatsu like Super Sentai and Ultraman. MetalHawk and Shuta Go remind me a lot of older Ultraman shows where the Ultra of the series would often serve as a mentor to a local child. The kids before becoming Headmaster Jr's make me think of the team from Hard Gumi. The Pretenders go from standard human disguises to armored mode in battle. Then release their inner robot mode as things get complicated when fighting the monstrous Decepticon Pretenders and Seacons. Which follows the standard fighting sequence of a Super Sentai/Power Rangers series. Godmasters/Powermasters are handled similarly as well.

Aside from the stark differences, the show is just fun. From the all out brutality of the Decepticons to moments like Shuta playing soccer at school. The show is a roller coaster ride, and that's just the first few minutes! Clearly as someone who likes monsters, spooky stuff, Pretenders and loves Powermaster Optimus Prime like I do would favor this show. Not just that, but Transformers every once and awhile needs a refreshing and this was the first major one. Not just a change of scenery or new characters, they practically reinvented the wheel while still staying true to it's roots. It's a real treat to watch the first time and again for the millionth.

Tuesday, March 23, 2021

Bios: Slapdash

Function: Interceptor

"Sometimes, if you wait long enough, problems solve themselves."

Disorganized, neglectful, sloppy; Often goes to war without his weapon, or grinds to a halt for lack of fuel. Relies on others to pay the consequences for his mistakes. Often locked in vehicle Mode because he's left behind his partner, the Nebulan, Lube, without whom he can't transform. Lube is meticulous, short-tempered, and usually at odds with Slapdash. Armed with a powerful electro magnetizer That drains Decepticon power sources.

Friday, February 12, 2021

Double The Deal, Double The Clouds

Earthrise Doubledealer here was a Chriatmas gift from my wife. I super like him. I've always liked Doubledealer, but I really like this one. Like most War For Cybertron figures, they nailed it. I've got an odd relationship with Doubledealer. He's one of those characters that's been a constant in my Transformers fandom.

When I was a kid, the double Powermaster gimmick blew my mind. If you weren't aware, Doubledealer isn't your average Transformer. He's a double agent! Either posing as the Decepticon Dealer or the Autobot Double depending on the situation. Whichever side he's on at the moment dictates his Powermaster partner and alt mode. With Skar, a Decepticon. However bonding with Knok makes him an Autobot. What dictates who he is? Money. Doubledealer is a Mercenary.

He's that guy who works at McDonald's and Burger King at the same time without one knowing about he other.

I didn't get a Doubledealer in G1. It wasn't until I was an adult that I finally did. Though, it can be hard to get a complete Powermaster. After a lot of searching I ended up with an amazingly good Chinese knock off that was a perfect copy. All features, Powermaster partners, stickers... literally an identical copy. So that's my G1 Doubledealer. He's a little weird, but so am I.

There was another Doubledealer finally released in the Generations Thrilling 30 series. Unfortunately it was just a repaint of Blitzwing. At least the toy looked really good in those colors. Luckily Doubledealer was made in toy form again for Earthrise.

It's great. His chest works like Soundwave's cassette compartment which allows his Powermaster buddies to return. They were released in a Selects gift set much earlier in 2020. I've got them... but not sure what box they're in. I'm still a little unorganized from the move. Dude, this is a really good toy. A really good toy of a guy I've always really liked. Life is rad.


Monday, December 11, 2017

Power of the Primes Dreadwind


My wife gave me a Dreadwind the other day. I've been on a buying restriction until after Christmas as she doesn't want me to buy anything she might get me. Though finding recent Power of the Primes toys that I wanted, I guess she decided to give me one early to tide me over.


Dreadwind is a great toy. Like other POTP deluxes, he's a throwback to Combiner Wars toys. He can form both his modes as well as an arm for a combiner form.


Since Primemasters don't form heads for the bots, the way they interact is a bit different. A Primemaster in its shell homages Pretenders, but out of it's shell homages a Powermaster.  POTP deluxes hand/foot bit doubles as a method for merging the Primemaster and the Transformer.


It looks a bit clunky, and basically gives the robot a beer gut. Though it isn't bad and is a neat way of using the hand/foot part (though I didn't mind the giant weird gun from CW). The part has a little dummy panel to cover the hole where you'd place your Primemasters to create a Primemaster mode. As I don't have any Primemasters yet, I substituted a Titanmaster to get an idea of how it works.


Of course the difference would be a neat rune looking bit giving the robot super powers and not a screaming face in it's chest crying for an end to this horrible life. The hand/foot bit can also be attached in vehicle mode, which on Dreadwind looks like one of those sound box things from G2. Which I don't hate.

So far I'm very pleased with my first experience with a Power of the Primes toy. I'm looking forward to getting more (after Christmas of course... or on... now I'm curious about what's in those packages under the tree) and enjoying the newest incarnation of my Transformers. My only gripe so far s that I wish a Primemaster could drive a larger toy like in Titans Return. Though I believe they can in the Legends and Leader figures. It's a nice combination of the gimmicks from the prior installments of the Prime Wars trilogy and so far looks like a good way to end it.