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Showing posts with label Battletrap. Show all posts
Showing posts with label Battletrap. Show all posts

Tuesday, December 19, 2023

Battletrap (Autobots Unite/ Power Plus)

Autobots Unite is a rather odd little sub-line from the Rise of the Beasts movie toys. It's basically all reissues of the Energon Igniters figures from the Bumblebee movie that I went nuts for here with the exception of Battletrap, the only new toy. Battletrap so far has only 2 toys despite being an on screen character. A Studio Series Voyager and this. I don't mind it... but find his lack of toys odd. This is also a straight repaint of the Ironhide Energon Igniters toy. At first I thought this was a weird choice... but it really does work even if not very screen accurate. As you'd guess with the Power Plus class name, there is an an additional 'Energon Core' included.

The Energon Core is a small motor block that can connect to a compatible figure adding a pull-back gimmick to the vehicle and adds to the appearance in some cases. A Power class figure from the Energon Igniters figure could fairly be called an up-scaled Legend/Legion/Speed Series toy. For me, they drew heavy mental comparisons to G2 figures in stature and build. They're simple and not for everyone. I'm pretty sure the types they're not for don't read this site.

Battletrap turns into a 70's/80's-ish pick up truck similar to the one in the movie but without the towing attachment. I didn't really mind that and in his 'attack mode', Battletrap really looks cool. He's a straight repaint of the Ironhide figure... but the new deco really looks good here. It's a simple set of colors, but Battletrap is a nice looking little figure. I don't have to tell you than transformation is simple and articulation is limited. You can tell from the pictures. Considering I paid $4 for him at Ross, I'm not complaining. In Energon Igniters, this class generally cost around $15. I'm not sure if Autobots Unite was supposed to be a discount line or not as they seemingly never appeared in stores until now at liquidation type places. I did see some more in the same class for $8 at the same Ross, so I have no clue what price he'd if you were to find one. At $4 though... I'm happy.

Friday, August 25, 2023

Battletrap (Studio Series/Voyager Class)

Rise of the Beasts is certainly a bright spot in recent Transformers for me. One unexpected stand out was Battletrap, the orange Terrorcon who didn't get much focus in media leading into the films release. However, once the movie got rolling, there was this badass villain that I found myself wanting more of. He's a little slim on toy releases for some reason, but today we're looking at the Studio Series toy of him in all it's glory. Battletrap is a Voyager Class figure that turns from spike covered robot bruiser to a somewhat rustic looking tow truck. There's some great character design going on, it's a shame he was just in the background for the most part. 

Battletrap's tow hook can be used as a melee weapon as it's kibble is a part of his arms. This can also be done with his wrecking ball. I do wish he had more in the line of weapons. You could really see him carrying a battle axe, hammer, or some crude rifle. In fact one of my only complaints about this toy is those arms. They just don't look right to me and that kibble doesn't help. The other complaint is transformation was rather difficult for me. Admittedly, I could have been just having a bad day or clumsy hands... but he just didn't want to go together right. Those arms I spoke of earlier were part of that. That's really a shame because he's such a cool looking character and this is a really nice looking toy outside of those issues. 

I REALLY like the way Battletrap looks. There's some visual cues reminiscent of Kamen Rider Zero-One that goes well with the more brutal looks of live action Transformers villain designs. Orange is one of my favorite colors and it plays so well with black. Of course he works just right for a Halloween time post here on the site. I also like the older GMC pickup truck used. The movie takes place in 1994, but the truck looks to be a late 70's model. Being a work truck, it would normally be an older model and seeing one of it's year wasn't out of the norm around that time. I feel that's more realistic than the out of touch decisions you normally see in movies. In vehicle mode, Battletrap looks all too familiar thanks to the vehicles I was accustomed to seeing my family members from my fathers more rural side of the family drive.

In all Battletrap is pretty great despite a few problems I had. It's hard for me not to like him thanks to all the things mentioned above. Just a great looking robot and a cool character. I really wish he got more character time and the character was a little more fleshed out. That's one thing I liked about the 2007 robots, they got another life in assorted media. I could see Battletrap in some anime really causing a problem. Though with his name being reused from a classic character, he'd probably be called something else. Honestly I wish he would have been Big Hoss. Unfortunately, Battletrap so far only has two toys, and the other is an Ironhide repaint. I'd love to have seen him in Beast Alliance. 

Thursday, June 28, 2018

Power of the Primes Battletrap


When I talked about Battleslash and Roadtrap, I said they were parts of a combiner that's the newest incarnation of Duocon Battletrap right? That's right I did and here is is in all his Trappin and Battlin glory! The two toys form a pretty well done new version of the classic character.


The two smaller robots form Battletrap who's roughly deluxe size. He's the sum of both parts and it shows as the two distinct forms show clearly, which is part of the Duocon theme after all. I can't find any fault with this approach and hope Flywheels gets similar treatment (I've always liked him).


As I've noted before, the two toys are nice looking, but are obviously intended to form a bigger mode and it really pay's off here. I can't really find any faults with the toy as he forms together pretty well. If I have anything negative to say, it's pretty minor. I'm not fond of how parts of Roadtrap come loose easily in leg form, making the knee's look a little messy without sticking them back together (that could also be just mine though) and that helicopter blade of Battleslash is just kinda stuck in the back of Battletrap kind of awkwardly (I did say I'm usually never happy with how helicopter blades work out). There is an attempt to stow it between parts, but the bottom half is still dangling.. I'm sure if the components were deluxe or larger, there would be an additional few steps to work this out better. As is, it's just part of the scales economy and not the end of the world. Two minor gripes in an overall great toy is pretty reasonable and there's always a little give and take with any combiner.



Wednesday, June 27, 2018

Power of the Primes Battleslash


Battleslash, like his partner, is the other part of Battletrap in Power of the Primes. Giving the helicopter portion of the Duocon a life of his own and serving as a stand alone toy as well. Oddly enough for a toy that turns into a helicopter, Battleslash is very stocky looking. Wide chest, big thighs, aside from the propeller on his forearm, you'd never know he turned into a helicopter.


Probably owing to his colors and that helmet, Battleslash makes me think of Astrotrain. I'm sure I can't be the only one, but for now let's just assume I'm crazy and just said something ridiculous. Of course with his wide stature, the only thing that really clues you into his alt mode is the propeller on his arm serving as some sort of melee weapon. That's a drawback in helicopter modes for me. Most of the time the blades are kinda just there in robot mode or combiner mode (more on that later this week). At least Battleslash has a weapon thanks to the propeller and it matches up with his name. You see he will slash you, presumably in battle. Or if you said something about his Momma, then he might cut you. I guess they could have called him Mommacutter.


Like I said, he turns into a helicopter, and unlike his partner, it's a much easier transformation. I really like this mode, just a good helicopter that's not too unrealistic for a space robot that turns into a helicopter. Fortunately his combiner mode doesn't impose too much into the toy aside from some visible hands and a hidden away head (and they're decently hidden). Though I'm sure there's a fair complaint for the connector outlet on the helicopters nosecone, it doesn't bother me regardless.

Battleslash is a fairly neat toy that's fun on his own aside from the combination gimmick, and I really like the colors. I really wish I could find more words to say about him, but it's really as simple as that.


Duocons, Throttlebots commercial 1987


Tuesday, June 26, 2018

Power of the Primes Roadtrap


Somebody at Hasbro had a great idea, taking the classic Duocon Battletrap and turning his two vehicle forms into separate characters. That's what we got here with Roadtrap, now the SUV portion of the robot is his own character as well part of the combiner. The end result is pretty neat, with Roadtrap (now his own bot) making for a pretty decent little toy.


He's short and squat, owing to the fact that his third form is a pair of legs. Often with combiners you have to sacrifice a little for the combined form and that's true here as well. Fortunately, it's not too bad and Roadtrap's still a pretty satisfactory little figure. I'm really impressed with the articulation, which owes more to his various modes and the means to put the toy into them than anything. Which equals a pretty articulated little guy. However, it that means to transform between the forms leads to my only real problem with the figure. I don't like transforming him.


While at first glance, he doesn't seem to challenging, but to go from robot to truck, there's a bit of magic with his chest that must be done that I didn't enjoy doing. It wasn't terrible or anything, just a little more fiddly than I'd like for a smaller figure. This partially owes to the fact that he also turns into a pair of legs (more on that later this week), but it still hampers the fun of the stand alone toy. Either way, I quite like the little guy despite a little trivial inconvenience. It's nice to see a little original thought go into a update of a classic character and add to him a bit.